วันอาทิตย์ที่ 2 เมษายน พ.ศ. 2566

Layout Animation_2d_(03)_Perspective

 

Perspective

              The technique of perspective drawing has been a natural form of expression in various fields such as architecture, painting, and others. Its name, "Perspective" derives from the Latin words meaning "seeing through" and "by measure." After countless struggles and challenges, the technique was eventually perfected by Italian ancestors in the 15th century. With its development, perspective drawing is poised for a bright future.

               Throughout history, artists in Ancient Greece and medieval Europe employed a variety of techniques to convey the sense of proximity and three-dimensionality in their works.


What is Perspective?

               Perspective is a drawing theory that enables artists to depict three-dimensional objects on paper or other media, as they appear in space. The rules of perspective are numerous, but they are based on the premise that a single eye, from a fixed point of view, is observing the subject being drawn.

               The way each object is viewed in relation to other objects determines the sense of depth, size relationship, and illusion that the artwork is real or familiar to what we see in reality.

 

One Point Perspective



              When it comes to layout drawing, one point perspective is the most commonly used technique because it closely mirrors reality. From our standing or sitting position, everything we see seems to converge to a single point.

              One point perspective is also referred to as 'parallel perspective' because the object's height and width are parallel to the picture plane, with its edges appearing to converge towards a vanishing point on the horizon.

              The horizon line represents the camera's position relative to the subject. However, tilting the camera introduces a new formula where the height is perpendicular to the horizon, the width is parallel to it, and depth converges to the vanishing point.

              The grid is the starting point for every layout, serving as a plane where the animator places the action. It is lightly drawn on the page and should remain visible throughout the drawing process. Additionally, the vanishing point should be visible in the drawing to ensure constant reference.

              However, it is important to avoid making it look like a spider with multiple grid lines emanating from it by keeping the grid light at all times.


Layout Animation_2d_(01)

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